Windows Presentation Foundation

This subsystem is a part of .NET Framework 3.0

Developed by Microsoft, the Windows Presentation Foundation (or WPF) is a graphical subsystem for rendering user interfaces in Windows-based applications. WPF, previously known as "Avalon", was initially released as part of .NET Framework 3.0. Rather than relying on the older GDI subsystem, WPF utilizes DirectX. WPF attempts to provide a consistent programming model for building applications and provides a clear separation between the user interface and the business logic. As such, it bears a close resemblance to similar XML-oriented object models, such as those implemented in XUL and SVG.

WPF employs XAML, a derivative of XML, to define and link various UI elements.[1] WPF applications can be deployed as standalone desktop programs, or hosted as an embedded object in a website. It aims to unify a number of common user interface elements, such as 2D/3D rendering, fixed and adaptive documents, typography, vector graphics, runtime animation, and pre-rendered media. These elements can then be linked and manipulated based on various events, user interactions, and data bindings.

WPF runtime libraries are included with all versions of Windows since Windows Vista and Windows Server 2008. Users of Windows XP SP2/SP3 and Windows Server 2003 can optionally install the necessary libraries.

Microsoft Silverlight utilizes WPF to provide embedded web controls comparable to Adobe Flash, but with more focus on a UI object model and less on animation. 3D runtime rendering is unsupported in Silverlight, but available to embedded WPF applications.

Contents

Features

Direct3D

All graphics, including desktop items like windows, are rendered using Direct3D. This provides an avenue for displaying more complex graphics and custom themes, at the cost of GDI's wider range of support and uniform control theming. It also allows Windows to offload some graphics tasks to the GPU. This can reduce the workload on the computer's CPU. Since GPUs are optimized for parallel pixel computations, this also tends to speed up screen refreshes. Unfortunately, this decreases compatibility in markets where GPUs are not necessarily as powerful, such as the netbook market. WPF's emphasis on vector graphics allows most controls and elements to be scaled without loss in quality or pixelization, thus increasing accessibility. With the exception of Silverlight, Direct3D integration allows for streamlined 3D rendering. In addition, interactive 2D content can be overlaid on 3D surfaces natively.[2][3]

Data binding

Media Services

Layout

Templates

Control Templates

Data Templates

Animations

Imaging

Effects

Documents

Text

Annotations

Interoperability

Alternative input

Accessibility

XAML

Following the success of markup languages for web development, WPF introduces a new language known as eXtensible Application Markup Language (XAML) (pronounced /ˈzæməl/), which is based on XML. XAML is designed as a more efficient method of developing application user interfaces.

The specific advantage that XAML brings to WPF is that XAML is a completely declarative language. In a declarative programming language, the developer (or designer) describes the behavior and integration of components without the use of procedural programming. Although it is rare that an entire application will be built completely in XAML, the introduction of XAML allows application designers to more effectively contribute to the application development cycle. Using XAML to develop user interfaces also allows for separation of model and view, which is considered a good architectural principle. In XAML, elements and attributes map to classes and properties in the underlying APIs.

As in web development, both layouts and specific themes are well suited to markup, but XAML is not required for either. Indeed, all elements of WPF may be coded in a .NET language (C#, VB.NET). The XAML code can ultimately be compiled into a managed assembly in the same way all .NET languages are.

Architecture

The WPF architecture. Blue elements are Windows components; brown ones are WPF components.

The architecture of WPF spans across both managed code and native code components. However, the public API exposed is only available via managed code. While the majority of WPF is in managed code, the composition engine which renders the WPF applications is a native component. It is named Media Integration Layer (MIL) and resides in milcore.dll. It interfaces directly with DirectX and provides basic support for 2D and 3D surfaces, timer-controlled manipulation of contents of a surface with a view to exposing animation constructs at a higher level, and compositing the individual elements of a WPF application into a final 3D "scene" that represents the UI of the application and renders it to the screen.[13][14] The media codecs are also implemented in unmanaged code, and are shipped as windowscodecs.dll.[13] In the managed world, PresentationCore (presentationcore.dll) provides a managed wrapper for MIL and implements the core services for WPF,[13] including a property system that is aware of the dependencies between the setters and consumers of the property, a message dispatching system by means of a Dispatcher object to implement a specialized event system and services which can implement a layout system such as measurement for UI elements.[14] PresentationFramework (presentationframework.dll) implements the end-user presentational features, including layouts, time-dependent, story-board based animations, and data binding.[14]

WPF exposes a property system for objects which inherit from DependencyObject, that is aware of the dependencies between the consumers of the property, and can trigger actions based on changes in properties. Properties can be either hard coded values or expressions, which are specific expressions that evaluate to a result. In the initial release, however, the set of expressions supported is closed.[14] The value of the properties can be inherited from parent objects as well. WPF properties support change notifications, which invoke bound behaviors whenever some property of some element is changed. Custom behaviors can be used to propagate a property change notification across a set of WPF objects. This is used by the layout system to trigger a recalculation of the layout on property-changes, thus exposing a declarative programming style for WPF, whereby almost everything, from setting colors and positions to animating elements can be achieved by setting properties.[14] This allows WPF applications to be written in XAML, which is a declarative mark-up language, by binding the keywords and attributes directly to WPF classes and properties.

The UI elements of a WPF application are maintained as a class of Visual objects. Visual objects provide a managed interface to a composition tree which is maintained by Media Integration Layer (MIL). Each element of WPF creates and adds one or more composition nodes to the tree. The composition nodes contain rendering instructions, such as clipping and transformation instructions, along with other visual attributes. Thus the entire application is represented as a collection of composition nodes, which are stored in a buffer in the system memory. Periodically, MIL walks the tree and executes the rendering instructions in each node, thus compositing each element on to a DirectX surface, which is then rendered on screen. MIL uses the painter's algorithm, where all the components are rendered from back of the screen to the front, which allows complex effects like transparencies to be easily achieved. This rendering process is hardware accelerated using the GPU.[14] The composition tree is cached by MIL, creating a retained mode graphics, so that any changes to the composition tree needs only to be incrementally communicated to MIL. This also frees the applications of managing repainting the screen, MIL can do that itself as it has all the information necessary. Animations can be implemented as time-triggered changes to the composition tree. On the user visible side, animations are specified declaratively, by setting some animation effect to some element via a property and specifying the duration. The code-behind updates the specific nodes of the tree, via Visual objects, to represent both the intermediate states at specified time intervals as well as the final state of the element. MIL will render the changes to the element automatically.

All WPF applications start with two threads: one for managing the UI and another background thread for handling rendering and repainting.[15] Rendering and repainting is managed by WPF itself, without any developer intervention. The UI thread houses the Dispatcher (via an instance of DispatcherObject), which maintains a queue of UI operations that need to be performed (as a tree of Visual objects), sorted by priority. UI events, including changing a property that affects the layout, and user interaction events raised are queued up in the dispatcher, which invokes the handlers for the events. Microsoft recommends that the event handlers only update the properties to reflect new content for application responsiveness; the new content be generated or retrieved in a background thread.[15] The render thread picks up a copy of the visual tree and walks the tree calculating which components will be visible and renders them to Direct3D surfaces. The render thread also caches the visual tree, so only changes to the tree need to be communicated, which will result in updating only the changed pixels. WPF supports an extensible layout model. Layout is divided into two phases: Measure and Arrange. The Measure phase recursively calls all elements and determine the size they will take. In the Arrange phase, the child elements are recursively arranged by their parents, invoking the layout algorithm of the layout module in use.[14][16]

Tools

There are a number of development tools available for developing Windows Presentation Foundation applications.

Microsoft Tools

Third Party Tools

Deployment

Internet Explorer

As of the release of .NET Framework 3.0, XBAPs only run in Internet Explorer.

Firefox support

With the release of .NET Framework 3.5 SP1, XBAP also runs in Mozilla Firefox using the included extension. On October 16, 2009, Mozilla added the Firefox plugin and extension to its add-ons blocklist, because of a remotely exploitable serious security vulnerability, in agreement with Microsoft.[17] Two days later, the block was removed.

Microsoft Silverlight

Silverlight (codenamed WPF/E) is a cross-browser browser plugin which contains WPF-based technology (including XAML)[18] that provides features such as video, vector graphics, and animations to multiple operating systems including Windows 7, Windows Vista, Windows XP, and Mac OS X. Microsoft sanctioned a limited number of 3rd party developers to work on ports for certain Linux distributions.[19] Specifically, it is currently provided as an add-on for Mozilla Firefox, Internet Explorer 6 and above, Google Chrome and Apple Safari. Silverlight and WPF only share the XAML presentation layer.

.NET Micro Framework

The .NET Micro Framework includes a GUI object model loosely based on WPF, although without support for XAML.

References

  1. MSDN.NET Development: WPF: XAML Overview
  2. Introducing Windows Presentation Foundation
  3. 3.0 3.1 "What's New in WPF 3.5? Here's Fifteen Cool Features...". http://blogs.msdn.com/tims/archive/2007/07/27/what-s-new-in-wpf-3-5-here-s-fifteen-cool-features.aspx. Retrieved 2007-10-14. 
  4. http://msdn.microsoft.com/en-us/library/ms742562.aspx
  5. 5.0 5.1 5.2 5.3 "Aimation overview". MSDN. http://msdn.microsoft.com/en-us/library/ms752312.aspx. Retrieved 2007-10-14. 
  6. Typography in Windows Presentation Foundation
  7. MSDN Library: .NET Development: WPF: ClearType Overview
  8. WPF ClearType anti-aliasing cannot be turned off
  9. My first thoughts on WPF with VS 2008 RTM and a few questions : Windows Presentation Foundation (WPF) : .NET Development : MSDN Forums
  10. [1]
  11. WPF and Win32 Interoperation Overview
  12. MSDN Article on UI Automation
  13. 13.0 13.1 13.2 Chris Anderson. "MIL information". http://www.simplegeek.com/PermaLink.aspx/a09c8a32-b4d0-47ce-8186-0c5e7beae66b. Retrieved 2007-10-14. 
  14. 14.0 14.1 14.2 14.3 14.4 14.5 14.6 "WPF Architecture". MSDN. http://msdn.microsoft.com/en-us/library/ms750441.aspx. Retrieved 2007-10-14. 
  15. 15.0 15.1 "Threading Model". MSDN. http://msdn.microsoft.com/en-us/library/ms741870.aspx. Retrieved 2007-10-14. 
  16. "The Layout System". MSDN. http://msdn.microsoft.com/en-us/library/ms745058.aspx. Retrieved 2007-10-14. 
  17. "NET Framework Assistant Blocked to Disarm Security Vulnerability". http://blog.mozilla.com/security/2009/10/16/net-framework-assistant-blocked-to-disarm-security-vulnerability/. Retrieved 2009-10-17. 
  18. ASP.NET: WPF/E - December 2006 Community Technology Preview
  19. "Silverlight 1.0 Released and Silverlight for Linux Announced". http://weblogs.asp.net/scottgu/archive/2007/09/04/silverlight-1-0-released-and-silverlight-for-linux-announced.aspx. Retrieved 2007-09-05. 

Further reading

External links